For example, running on smooth concrete will feel a lot different than sloshing around in the snow. When running on different terrain, the controllers vibrating haptic feedback responds appropriately. ![]() ![]() First off, the adaptive triggers work exactly how you would expect - weapons all fire with different sensations, and the heavier Sam’s cargo load is, the harder it is to pull down the trigger. You can’t have a PlayStation 5 game without some really cool DualSense features, and Death Stranding Director’s Cut has plenty. We assume this is the result of some sort of simple licensing deal expiring, but regardless, all mentions of Monster Energy are gone and are now replaced with the more on-brand “Bridges Energy''. Monster Energy could survive the apocalyptic Death Stranding, but it couldn't survive a console jump. Sam’s favorite drink, Monster Energy, seems to be no more. Also, both of these modes can be played in an ultra-widescreen mode on PC, or an “ultra-widescreen simulator” mode that letterboxes everything on PS5. ![]() The game now features two graphic options, a quality mode that runs at a native 4K resolution and targets 60fps, or a performance mode that features a scaled 4K resolution with a more stable framerate – though it’s still not locked at 60fps. Before we get into the bigger things, let’s go through some of the graphical updates.
0 Comments
Leave a Reply. |